The goal of this paper is to establish the comparativeresults about scalability using three standard codes tested in thePS3 to check if it can be used for HPC. ![]() Also we will explain the issues of pro-gramming in CBEA that the reader must consider, if planning tocode for it. ![]() This paper is in-tended to reveal the truth about all the ideas that are going around,about if the Sony PlayStation 3 can be actually a computing tool,and if it really worths it. A lot have been said about the Cell Broadband Engine Architecture (CBEA), and that the PlayStation 3 Games have notreached the computing power that this processor supposly has, thebasic question is if it really has that computing power? This videogame console has a Cell Broadband Engine but it also has a harddrive with 5400 RPM, and only 256 MB of RAM.
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